WALTER FARRAR

Senior Technical Game Designer

Highly motivated and goal oriented designer with 9 shipped titles and over 12 years of various creative design experience, both collaborating with and directing others.

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SKILLS

Game Engines

Unity 3DUnreal Engine 4Rive

Programming

C#JavaScriptTypeScriptApps ScriptBlueprintsJSON

Design

Game DesignSystems DesignLevel DesignUI/UX DesignSound Design

Tools

Google SheetsExcelPhotoshopAdobe XDInVision

Skills

Game BalanceDocumentationData AnalysisAutomationDesign ToolsFeature ImplementationMentoring/TrainingSimulations

WORK HISTORY

Senior Technical Game Designer

Snke

Chicago, IL

1/2025 - Present

Rive Web Plugins

Web

Design, Implementation, Engineering

  • Developed Rive files for use in medical data collection
  • Implemented Rive files into web forms using TypeScript

Xplore Spine

iOS, Android, Web

Design, Implementation, Technical Design

  • Initial game prototype in Unity
  • AI tools design and programming for faster content creation
  • Created round-trip spreadsheet tools for faster editing of text content

Senior Game Designer

Level Ex

Chicago, IL

5/2020 - 12/2024

Top Derm

iOS, Android, Web

Game Design, Prototyping, Question Design, Design Tools

  • Designed and prototyped (Adobe XD) many different trivia question types
  • Developed spreadsheet tools (Google Apps Script) for medical team to author content and import directly into engine
  • Developed spreadsheet tools for storing, organizing, and searching in-engine image assets
  • Designed and prototyped game modes

VTG (Virtual Technique Guide)

iOS, Android, Web

Design, Implementation, System/Technical Design

  • Designed and implemented many games/experiences for clients on VTG engine
  • Worked with engineers on systems to improve prototyping and level design speed

Editor Efficiency Tools

Unity Editor

Technical Design and Engineering

  • Designed and programmed many editor tools to improve workflow of engineers and designers
  • AI Assistant - an in-engine AI assistant that could perform editor tasks such as writing and assigning C# scripts, creating and applying textures/materials, creating/deleting/moving objects, finding and editing Scriptable Objects, and custom user-defined functions
  • Several tools for finding assets in large projects, including custom hierarchy and inspector

Game Designer

Reliance Games

Chicago, IL

2017 - 5/2020

Into the Badlands: Champions

iOS, Android

Lead Design (Story Mode, LiveOps, Balance)

  • Worked with AMC to create GDD for Endless Story Mode and supervised implementation
  • Designed, created, tested, balanced, and scheduled over 80 Live Ops events
  • Implemented code changes (C#) improving enemy gameplay balance regarding weapon advantage/disadvantage system
  • Created interactive mockup UI flow (InVision) for engineers
  • Conducted playtests with players to gain insight into balance and design

World Robot Boxing 2

iOS, Android

Lead Design (LiveOps, Balance)

  • Oversaw implementation of features such as story mode, events, and alliances
  • Balanced and implemented player and AI Robot stats, abilities, synergies, and rarity
  • Created various design tools to quickly balance and create live events and quests

WWE: Mayhem

iOS, Android

Design

  • Designed and implemented code changes (C#) for calculation of opponent difficulty based on player variables
  • Designed and implemented AI behavioral gameplay changes (C#) to make AI less predictable
  • Created spreadsheet systems to quickly generate events as Unity asset files and JSON
  • Created spreadsheets for organizing wrestler abilities, synergies, and stats

Drone: Shadow Strike 3

iOS, Android
  • Designed and created new story missions and themed monthly events
  • Designed and implemented new enemy types, mission types, and weapon types

Into The Badlands: Blade Battle

iOS, Android
  • Created spreadsheets to design and generate Live Ops events as JSONs
  • Designed, created, tested, and balanced countless Live Ops events
  • Designed and balanced the entirety of the Story Mode Campaign, and wrote character dialogues

Monster Trucks Racing

iOS, Android
  • Designed and implemented (C#) the "flip boost" component - performing flips in mid-air creates speed boost with VFX on landing
  • Redesigned and implemented the first level of gameplay to improve day 1 retention
  • Rebalanced initial vehicle stats and upgrades

Creative Agent

Thoughtly Crew

Chicago, IL

2014 - 2016

Innovation Consulting

  • Collaborated in diverse teams to brainstorm ideas, innovations, and improvements for products of large companies
  • Presented ideas to other groups for feedback and iteration

Co-Creator/Writer/Editor/Sound/Lighting

RedLine To Howard (webseries)

Chicago, IL

2011 - 2015

Web Series Production

  • Worked on each show from conception to release
  • Wrote first drafts of several episodes and iterated with the team
  • Designed props and costumes for filming
  • Set up lighting for each shot and recorded audio during filming
  • Post production work as editor and sound design

EDUCATION

Bachelor of Science: Computer Game Development, Design

DePaul University - College of Computing and Digital Media (CDM)

Chicago, IL

Honors: National Society of Collegiate Scholars, Tau Sigma National Honors Society, Upsilon Pi Epsilon Honor Society

8/2015 - 8/2017

GPA: 4.00, Summa Cum Laude

Physics (Lacking only foreign language requirement)

Florida State University - College of Physics

Tallahassee, FL

Honors: National Scholars Honor Society, Sigma Alpha Lambda

2008 - 2012

GPA: 3.4

Associate of Arts

Tallahassee Community College

Tallahassee, FL

Honors: Dean's List, Sigma Alpha Pi, Phi Theta Kappa Society

2005 - 2008

GPA: 3.9, Summa Cum Laude

SHIPPED TITLES

10 Games

Xplore Spine

iOS, Android, Web

Rive Web Plugins

Web

Top Derm

iOS, Android, Web

VTG (Virtual Technique Guide)

iOS, Android, Web

Into The Badlands: Champions

iOS, Android

World Robot Boxing 2

iOS, Android

WWE: Mayhem

iOS, Android

Drone: Shadow Strike 3

iOS, Android

Into The Badlands: Blade Battle

iOS, Android

Monster Trucks Racing

iOS, Android

INTERESTED IN WORKING TOGETHER?

I'm always open to discussing new opportunities and interesting projects.

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